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Jamy
Plot Co-Ordinator and Head of Event Music
Plot Co-Ordinator and Head of Event Music
Jamy


The reluctant typo King.

Gender : Male
Posts : 371
Join date : 2010-07-18
Age : 35
Location : I am everywhere, and nowhere, for my being as all, is questionable to existance.

Project section HQ. Empty
PostSubject: Project section HQ.   Project section HQ. Icon_minitimeSat Jul 02, 2011 3:55 am

This is where the magic happens, & all the nitty-gritty, too.

This where We ("We" being Cataclyms) keep an eye on the Project section's teams, including their threads.
All project team basis are put here to put a little order to this place.

Here is a little Q&A to help you undestand:

Q; What you mean by "project teams"?
A; Put simply; A project is a team put to develop a certain series, forum job, games, or anything else that may constitute a large team in order for it to become reality.

Q; How is this different from the Games discussion section?
A; The games discussion works on single games. A project is more then that, they work on a far larger scale, infact once projects are in order, they may use the game discussion thread to aid what they currently working on.

Q; What do I do to become part of a project team?
A; You simply post is this here thread, -or better yet, PM the project leader (which is normally a mod or Admin) for the request, & you're more then likely in.
The project leader may ask you questions to ensure you're the right man/woman for the job, mind you.

Q: I have loads of ideas, & I think I have enough to create my own projects for Cataclysm, how do I make it official?
A;
First - PM a Admin with a project request. This must include a detailed essay towards your request, including possible plot lines/ideas/series links, etc
Second - They can only be a few projects under construction, due to members, & company priority. Even if your idea is good, it maybe declined, due to priority reasons. If so, do not worry. You're idea is likely to be approved later, so please be patient & try your idea later along the line.
Third - If you project has been approved, you may post it in the project section. Any not approved will be deleted.
Fourth - Try to keep it active. True at the moment, not many are active now, but that is due to our little member yield, that is only temporary.
If you have made a project, please try to keep it going, as it been taken to one of the priority lists on this section, so it is important to us, too.

If your project "dies", it may or not may not be locked, it depends on the context. If it locked, don't take it personally; It could just mean the project has been complete, thus the thread is no longer needed. Of course not all project will be locked as such, some can be "unlimited" projects, such as "Team Ariadin", which is has large enough ideas to stay alive.
To summarise; Unlimited projects will not be locked, "limited" projects will likely be locked if it dies.

*Unlimited [*] - A project that has a large enough concept to keep a steady stream of ideas. A thread is dubbed "Unlimited" usually if there is enough potential to keep it alive for years, though some can be dubbed "unlimited" from the get go. After a while some threads may lose this status though, if it dries up.

*Limited [*] - A progress with a dated lifespan due to either low potential for the company, poor member, or many other reasons. Almost all threads start off as "limited".


The following projects are currently running. If you wish to join, PM the project leader, or post on this thread:

[*]"Ten minute warning" - Cataclym's advertising campaign.
Project leader; Jamy
Icon designer; "R.E.P"

[*]"Team Ariadin" - Cataclysm's main project team, specialising on the Team Ariadin games.
Founder/ Project leader; Jamy
Programmer; --Needed--
Spriter; --Needed--
Artist; --Needed--
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